Applied Game Design Research
15 credits
Course, Master's level, 5SD310
Autumn 2024 Autumn 2024, Visby, 50%, On-campus, English Only available as part of a programme
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 2 September 2024–19 January 2025
- Language of instruction
- English
- Entry requirements
-
30 credits in game design at Master's level
- Application deadline
- 15 April 2024
- Application code
- UU-54844
Admitted or on the waiting list?
- Registration period
- 25 July 2024–1 September 2024
- Information on registration from the department
About the course
In this course, you work under the guidance of a supervisor to identify a game design-relevant project. The specific content of these projects can vary greatly, but the method of investigation always has a strong "hands-on" component, as befits the nature of a lab course. This means the theory is applied to practice in some form, conceptual knowledge is investigated through "doing". Experiential learning is facilitated further through design experiments, exploring various solutions and testing their outcomes.
Reading list
No reading list found.
Contact
- Study Counsellor Stephanie Noroozy
- gamedesign@speldesign.uu.se
- Study administration: Questions about registration, cancellation, certificates etc.
- studentservice-cg@uu.se