Cultivating Transformational Communities

7.5 credits

Reading list, Master's level, 5SD320

Required Readings

Required videos and recommended readings will be provided in the course.

  • Abadia, Teos, The Community Rises at the D&D Creator Summit, The Alphastream Game Design Blog, April 7, 2023, Online Article - Free AccessCompulsory
  • Axner, Johannes, The Missing Link: How Nordiclarp.org Can Evolve the Scene, Norway: Fantasiforbundet, 2013, Online Book - Free AccessCompulsory
  • Boccamazzo, Rafael (TheeDoctorB.), Lessons Learned from Both Sides of Games, Tumbir.com/theedoctorb., 2023, On Line Article - Free AccessCompulsory
  • Bowman, Sarah Lynne, A Matter of Trust: Larp and Consent Culture, Nordiclarp.org, Feb. 3, 2017, On Line Article - Free AccessCompulsory
  • Bowman, Sarah Lynne; Baird, Josephine, The Transformative Potential of Immersive Experiences Within Role-playing Communities, Revista de Estudos Universitário, 2022, On Line Article - Free AccessCompulsory
  • Bowman, Sarah Lynne, Interactional Dynamics in Role-Playing Games, Part of: The functions of role-playing games: how participants create community, solve problems and explore identity, Jefferson, N.C., McFarland & Co., c2010, p. 55–79Compulsory
  • Cazeneuve, Axiel, The Paradox of Inclusivity, Nordiclarp.org, May 21, 2020, On Line Article - Free AccessCompulsory
  • Steele, Samara et al., Crisis Management Workshop Living Games 2016, Workshop at Living Games Conference 2016, Austin, Texas, 2016Compulsory (Provided in course.)
  • Lasley, Joe, Fantasy In Real Life: Making Meaning from Vicarious Experiences with a Tabletop RPG Internet Stream, Part of: International journal of role-playing, no. 11, 2021, p. 48–71, On Line Article - Free AccessCompulsory
  • Leonard, Diana J.; Arango, Grayson; Bowman and Vanek (Eds.), The Dynamic Life Cycle of Live Action Role-play Communities, Creative Commons, California USA, 2013, Wyrd Con Companion Book - free accessCompulsory
  • Leonard, Diana J.; Arango, Grayson, Conflict and Change: Testing a Life-cycle Derived Model of Larp Group Dynamics, Part of: International journal of role-playing, 2016, p. 15–22, On Line Article - Free AccessCompulsory
  • Leonard, Diana J.; Arango, Grayson, The Dynamic Life Cycle of Live Action Role-play Communities, The Wyrd Companion Book, 2013Compulsory (Is available on the course web page in Studium.)
  • Living Games Conference Safety Team, Code of Conduct and Guidelines for Encouraged Behavior, Google Docs/Dept. of Game Design, 2018Compulsory (Provided in course)
  • Mendez Hodes, James, Representation Tier List, jamesmendezhodes.com, 2022, On Line Article - Free AccessCompulsory
  • Montola, Markus; Stenros, Jaakko, Play: The Soul of Knutepunkt., Jaakkostenros.com, May 2, 2013, On Line Article - Free AccessCompulsory
  • Nilsen, Elin, High on Hell, Helsinki, Finland: Pohjoismaisen roolipelaamisen seura, 2012, On Line Article - Free Access (pp. 10–11)
  • Pedersen, Troels Ken, Tears and the New Norm, Nordiclarp.org, Feb. 13, 2017, On Line Article - Free AccessCompulsory
  • Pedersen, Troels Ken, Your Larp´s Only As Safe As Its Safety Culture, Leaving Mundania.com - August 4, 2015, On Line Article - Free AccessCompulsory
  • Stark, Lizzie, Building Larp Communities: Social Engineering for Good, Leaving Mundania.com - March 18, 2014, On Line Article - Free AccessCompulsory
  • Toft, Ida; Harrer, Sabine, Design Bleed: A Standpoint Methodology for Game Design, Proceedings from DiGRA '20 - Proceedings of the 2020 DiGRA International Conference: Play Everywhere, 2020, On Line Article - Free AccessCompulsory (pp. 1–18)
  • Torner, Evan, Just (the Institution of Computer) Game Studies, Part of: Analog game studies, vol. 5, no. 2 (June 3), 2018, On Line Article - Free AccessCompulsory
  • Vanek, Aaron, Behind the Larp Census: 29.751 Larpers Can't (All) Be Wrong, The Knudepunkt 2015 Companion Book, 2015, On Line Article - Free AccessCompulsory (pp. 16–23)
  • Vanek, Aaron, The Non-United Larp States of America, Rollespilsakademiet, 2011, On Line Article - Free AccessCompulsory (pp. 124–133)
  • Wood, Laura, Why Larp Community Matters and How We Can Improve It, Nordiclarp.org/Oslo, Norway: Knutepunkt, 2021, On Line Article - Free AccessCompulsory (The article is found in "Book of Magic: Vibrant Fragments of Larp Practices", Kari Kvittingen Djukastein, Marcus Irgens, Nadja Lipsyc och Lars Kristian Loeveng Sunde (Eds.))

Required videos and recommended readings will be provided in the course.

* Compulsory

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