Computer Programming II

5 credits

Syllabus, Bachelor's level, 1TD722

A revised version of the syllabus is available.
Code
1TD722
Education cycle
First cycle
Main field(s) of study and in-depth level
Computer Science G1F, Technology G1F
Grading system
Fail (U), Pass (3), Pass with credit (4), Pass with distinction (5)
Finalised by
The Faculty Board of Science and Technology, 14 May 2013
Responsible department
Department of Information Technology

Entry requirements

Computer Programming I or equivalent.

Learning outcomes

To pass, the student should be able to

  • use the programming language Java, both writing own code and explaining what task a given code performs;
  • explain the concepts inheritance and polymorphism in an object-oriented language, and use these concepts in the programming process;
  • implement recursive solutions to different problems;
  • describe the general principle for analysing the efficiency of an algorithm and perform such an analysis on algorithms;
  • describe, implement and use the fundamental data structures array, linked list, hash table, binary tree and abstract data types as stacks, queues and maps;
  • describe how error handling with exceptions is working and to be able to use it in programs.

Content

Programming in Java: inheritance, polymorphism, exceptions. Object oriented analysis and design. Data structures: stacks, queues, lists, trees, hash tables, maps and collections.

Basic algorithms for storing, searching and sorting. Programming techniques, tools for software development. Debugging and testing.

Instruction

Lectures, problem classes/computer lab and compulsory assignments.

Assessment

Written examination (2 credits) and approved assignments (3 credits).

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