Introduction to Interactive Storytelling

7.5 credits

Syllabus, Bachelor's level, 5SD080

Code
5SD080
Education cycle
First cycle
Main field(s) of study and in-depth level
Game Design G1F
Grading system
Fail (U), Pass (G), Pass with distinction (VG)
Finalised by
The Department Board, 15 June 2023
Responsible department
Department of Game Design

General provisions

The course is part of the Bachelor's programme in Game Design, 180 credits. The course is also offered as a freestanding course.

Entry requirements

5 credits in game design

Learning outcomes

Upon completing the course, students with a Pass grade will be able to:

  • describe interactive storytelling and basic narratological theories in a reflective manner.
  • explain the basic principles of interactivity and agency from a .
  • understand the special features, difficulties and possibilities of interactive storytelling.
  • design and create stories with a branching structure, and will
  • know the basic principles of visual storytelling

Content

The course is interdisciplinary with ideas taken primarily from subject areas within Ethnology, Literary Science and Game Design. It provides a basic knowledge of interactive storytelling in theory and practice. The course places greater emphasis on the latter with student creativity as a core component.

The course takes up the role and function of storytelling from a cultural perspective. It provides an introduction to narratology and other literary models and methods. In addition, the key concepts of interactivity and agency are explored as are the special features, difficulties and possibilities of interactive storytelling. Furthermore, the course includes in-depth studies into methods for creating interactive storytelling such as narrative structures (linear and branching), dramatized character design, mechanisms for interactive dialogues, computer-generated intrigues and visual storytelling (basic film theory).

Instruction

Lectures, seminars and workshops with active student participation. In addition, students do coursework both as individuals and in groups.

Assessment

Assessment is of hand-in assignments, verbal presentations and a final reflective report. 

If there are special reasons for doing so, an examiner may make an exception from the method of assessment indicated and allow a student to be assessed by another method. An example of special reasons might be a certificate regarding special pedagogical support from the University´s disability coordinator.

Other directives

The course overlaps 5SD059, Interactive Storytelling, 7.5 c

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