Introduktion till level design
7,5 hp
Litteraturlista, Grundnivå, 5SD550
Litteraturlista
- Galuzin, Alex, Preproduction blueprint: how to plan game environments and level designs, 2nd edition., 2016Obligatorisk
- Gómez-Maureira, M.A. m.fl., Improving level design through game user research: A comparison of methodologies, Ingår i: Entertainment computing, vol. 5, nr. 4, 2014, s. 463–473Obligatorisk
- Kremers, Rudolf, Level Design: Concept, Theory, and Practice, Hoboken, CRC Press, 2009Obligatorisk
- Salmond, Michael, Video game level design: how to create video games with emotion, interaction and engagement, New York, Bloomsbury Academic, 2020Obligatorisk
* Obligatorisk