Interactive Storytelling
7.5 credits
Reading list, Bachelor's level, 5SD059
Main group 1
- Adams, Ernest, Fundamentals of game design, 3rd ed., Berkeley, CA, New Riders, c2014 (Chapter 11, "Storytelling")
Articles
Gamasutra column, "Sandbox Storytelling" Ernest Adams. Available here: http://www.gamasutra.com/view/feature/6039/the_designers_notebook_sandbox_.php
Gamasutra column, "Three Problems for Interactive Storytellers" Ernest Adams. Available here: https://www.gamasutra.com/view/feature/3414/the_designers_notebook_three_.php
Articles
Gamasutra column, "Replayability, Part One: Narrative" Ernest Adams. Available here: https://www.gamasutra.com/view/feature/3074/replayability_part_one_narrative.php
Gamasutra column, "In the Beginning Was The Word", Ernest Adams. Available here: https://www.gamasutra.com/view/feature/2832/the_designers_notebook_in_the_.php