Publications
Routinizing Workarounds: The Case of a Mandated PDMS in Critical Care
2023
2022
Technology in Absentia: A New Materialist Study of Digital Disengagement
2022
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Curating Precarity: Swedish Queer Film Festivals as Micro-Activism
2021
Datafication in Public Health Surveillance: Making Authoritative Accounts
2021
2021
2021
2021
2021
Composing Policy Interventions for Antibiotic Development
2020
2020
Sustaining the Usefulness of eHealth Research Software: Lessons Learned in Action Design Research
2019
2017
Representation of Compositional Relational Programs
2017
2017
Co-creative Game Design as Participatory Alternative Media
2016
Designing Public Play: Playful Engagement, Constructed Activity, and Player Experience
2016
Embodied Core Mechanics: Designing for movement-based co-located play
2016
Mind the Mind: Strategic Communication in the Swedish Green Party
2016
Technology Encounters: Exploring the essence of ordinary computing
2016
The Collective Identity of Anonymous: Web of Meanings in a Digitally Enabled Movement
2016
2015
2015
2015
2014
2014
2014
TV-produktion i Sverige: En studie av TV-producenter inom drama och samhällsprogram
2014
Doing Things in Relation to Machines: Studies on Online Interactivity
2012
Bridging the Gap between Learning and Teaching by Using Knowledge-Based Systems
2011
2011
Designing Information Systems: A pragmatic account
2010
2010
Communication as structuration: Viewing learning through the lens of communication
2005
Symmetry Breaking Ordering Constraints
2004
Graphic Representation and Visualisation as Modelling Support for the Knowledge Acquisition Process
2003